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## P# Interpreter
P# is an Open Source general-purpose object-oriented scripting language especially suited for embedded environments
as well as web development, that implements a highly-efficient bytecode compiler and a virtual machine. Its syntax
draws upon C#, Java and PHP.
P# is an Open Source, general-purpose, object-oriented scripting language suited also for web development as well as
embedded environments. It implements a highly-efficient bytecode compiler and a virtual machine. Its syntax draws
upon C#, Java and PHP.
P# is the ideal language interpreter for writing enhanced web applications like blog, CMS, search engine, etc. or
embedded solutions with dynamic web interfaces like routers, set-top-boxes, or smart home solutions. P# Interpreter
is based on PH7 Engine and thus it is 100% hand-coded, written in pure C software, that compiles unmodified and runs
on any platform including restricted embedded device with a C compiler.
## Syntax
The core syntax of P# language is similar to that of other C-style languages such as C++, C#, Java or PHP. In particular:
* Semicolons are used to denote the end of a statement.
* Curly brackets are used to group statements. Statements are commonly grouped into methods (functions), methods into
classes, and classes into namespaces.
* Variables are assigned using an equals sign, but compared using two consecutive equals signs.
* Square brackets are used with arrays, both to declare them and to get a value at a given index in one of them.
Full P# Specification can be found on the [Wiki Pages](https://git.codingworkshop.eu.org/PSharp/psharp/wiki/P%23-v1.0-Specification).
## Build Instructions
P# is a multi-platform software, that can be built on any Operating System. On Unix-like. macOS and Cygwin it is as
easy as to fetch the source code and issue single command:
make [debug/release]
Above command will build a P# interpreter with all its SAPI and modules with debug information or basic release optimization,
depending on the chosen option. On Windows, it is required to install MingW32 or MingW64 to build the P# Interpreter using
Makefile. However, it is also possible to use other C compiler, especially MSVC.
## Licensing
P# and the PH7 Engine are OpenSource projects. That is, the complete source code of the engine, interpreter, language
specification, the official documentation and related utilities are available to download. P# is licensed under the
[GNU General Public License v3.0](https://www.gnu.org/licenses/gpl-3.0-standalone.html) with a permission of Symisc Systems
to redistrubute PH7 Engine under the GPLv3.