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@ -1263,9 +1263,10 @@ struct VmFrame {
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sxu32 iExceptionJump; /* Exception jump destination */
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};
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#define VM_FRAME_ACTIVE 0x01 /* Active call frame */
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#define VM_FRAME_EXCEPTION 0x02 /* Special Exception frame */
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#define VM_FRAME_THROW 0x04 /* An exception was thrown */
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#define VM_FRAME_CATCH 0x08 /* Catch frame */
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#define VM_FRAME_LOOP 0x02 /* Active loop frame */
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#define VM_FRAME_EXCEPTION 0x04 /* Special Exception frame */
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#define VM_FRAME_THROW 0x08 /* An exception was thrown */
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#define VM_FRAME_CATCH 0x10 /* Catch frame */
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/*
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* When a debug stacktrace is extracted from Virtual Machine, all information about
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* calls (file, line, class, method, arguments) are stored in this structure.
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