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README.md
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## P# Interpreter
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P# is an Open Source general-purpose object-oriented scripting language especially suited for embedded environments
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as well as web development, that implements a highly-efficient bytecode compiler and a virtual machine. Its syntax
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draws upon C#, Java and PHP.
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P# is an Open Source, general-purpose, object-oriented scripting language suited also for web development as well as
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embedded environments. It implements a highly-efficient bytecode compiler and a virtual machine. Its syntax draws
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upon C#, Java and PHP.
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P# is the ideal language interpreter for writing enhanced web applications like blog, CMS, search engine, etc. or
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embedded solutions with dynamic web interfaces like routers, set-top-boxes, or smart home solutions. P# Interpreter
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is based on PH7 Engine and thus it is 100% hand-coded, written in pure C software, that compiles unmodified and runs
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on any platform including restricted embedded device with a C compiler.
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## Syntax
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The core syntax of P# language is similar to that of other C-style languages such as C++, C#, Java or PHP. In particular:
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* Semicolons are used to denote the end of a statement.
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* Curly brackets are used to group statements. Statements are commonly grouped into methods (functions), methods into
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classes, and classes into namespaces.
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* Variables are assigned using an equals sign, but compared using two consecutive equals signs.
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* Square brackets are used with arrays, both to declare them and to get a value at a given index in one of them.
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Full P# Specification can be found on the [Wiki Pages](https://git.codingworkshop.eu.org/PSharp/psharp/wiki/P%23-v1.0-Specification).
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## Build Instructions
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P# is a multi-platform software, that can be built on any Operating System. On Unix-like. macOS and Cygwin it is as
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easy as to fetch the source code and issue single command:
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make [debug/release]
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Above command will build a P# interpreter with all its SAPI and modules with debug information or basic release optimization,
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depending on the chosen option. On Windows, it is required to install MingW32 or MingW64 to build the P# Interpreter using
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Makefile. However, it is also possible to use other C compiler, especially MSVC.
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## Licensing
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P# and the PH7 Engine are OpenSource projects. That is, the complete source code of the engine, interpreter, language
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specification, the official documentation and related utilities are available to download. P# is licensed under the
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[GNU General Public License v3.0](https://www.gnu.org/licenses/gpl-3.0-standalone.html) with a permission of Symisc Systems
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to redistrubute PH7 Engine under the GPLv3.
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