770
vendor/github.com/robertkrimen/otto/otto.go
generated
vendored
Normal file
770
vendor/github.com/robertkrimen/otto/otto.go
generated
vendored
Normal file
@@ -0,0 +1,770 @@
|
||||
/*
|
||||
Package otto is a JavaScript parser and interpreter written natively in Go.
|
||||
|
||||
http://godoc.org/github.com/robertkrimen/otto
|
||||
|
||||
import (
|
||||
"github.com/robertkrimen/otto"
|
||||
)
|
||||
|
||||
Run something in the VM
|
||||
|
||||
vm := otto.New()
|
||||
vm.Run(`
|
||||
abc = 2 + 2;
|
||||
console.log("The value of abc is " + abc); // 4
|
||||
`)
|
||||
|
||||
Get a value out of the VM
|
||||
|
||||
value, err := vm.Get("abc")
|
||||
value, _ := value.ToInteger()
|
||||
}
|
||||
|
||||
Set a number
|
||||
|
||||
vm.Set("def", 11)
|
||||
vm.Run(`
|
||||
console.log("The value of def is " + def);
|
||||
// The value of def is 11
|
||||
`)
|
||||
|
||||
Set a string
|
||||
|
||||
vm.Set("xyzzy", "Nothing happens.")
|
||||
vm.Run(`
|
||||
console.log(xyzzy.length); // 16
|
||||
`)
|
||||
|
||||
Get the value of an expression
|
||||
|
||||
value, _ = vm.Run("xyzzy.length")
|
||||
{
|
||||
// value is an int64 with a value of 16
|
||||
value, _ := value.ToInteger()
|
||||
}
|
||||
|
||||
An error happens
|
||||
|
||||
value, err = vm.Run("abcdefghijlmnopqrstuvwxyz.length")
|
||||
if err != nil {
|
||||
// err = ReferenceError: abcdefghijlmnopqrstuvwxyz is not defined
|
||||
// If there is an error, then value.IsUndefined() is true
|
||||
...
|
||||
}
|
||||
|
||||
Set a Go function
|
||||
|
||||
vm.Set("sayHello", func(call otto.FunctionCall) otto.Value {
|
||||
fmt.Printf("Hello, %s.\n", call.Argument(0).String())
|
||||
return otto.Value{}
|
||||
})
|
||||
|
||||
Set a Go function that returns something useful
|
||||
|
||||
vm.Set("twoPlus", func(call otto.FunctionCall) otto.Value {
|
||||
right, _ := call.Argument(0).ToInteger()
|
||||
result, _ := vm.ToValue(2 + right)
|
||||
return result
|
||||
})
|
||||
|
||||
Use the functions in JavaScript
|
||||
|
||||
result, _ = vm.Run(`
|
||||
sayHello("Xyzzy"); // Hello, Xyzzy.
|
||||
sayHello(); // Hello, undefined
|
||||
|
||||
result = twoPlus(2.0); // 4
|
||||
`)
|
||||
|
||||
Parser
|
||||
|
||||
A separate parser is available in the parser package if you're just interested in building an AST.
|
||||
|
||||
http://godoc.org/github.com/robertkrimen/otto/parser
|
||||
|
||||
Parse and return an AST
|
||||
|
||||
filename := "" // A filename is optional
|
||||
src := `
|
||||
// Sample xyzzy example
|
||||
(function(){
|
||||
if (3.14159 > 0) {
|
||||
console.log("Hello, World.");
|
||||
return;
|
||||
}
|
||||
|
||||
var xyzzy = NaN;
|
||||
console.log("Nothing happens.");
|
||||
return xyzzy;
|
||||
})();
|
||||
`
|
||||
|
||||
// Parse some JavaScript, yielding a *ast.Program and/or an ErrorList
|
||||
program, err := parser.ParseFile(nil, filename, src, 0)
|
||||
|
||||
otto
|
||||
|
||||
You can run (Go) JavaScript from the commandline with: http://github.com/robertkrimen/otto/tree/master/otto
|
||||
|
||||
$ go get -v github.com/robertkrimen/otto/otto
|
||||
|
||||
Run JavaScript by entering some source on stdin or by giving otto a filename:
|
||||
|
||||
$ otto example.js
|
||||
|
||||
underscore
|
||||
|
||||
Optionally include the JavaScript utility-belt library, underscore, with this import:
|
||||
|
||||
import (
|
||||
"github.com/robertkrimen/otto"
|
||||
_ "github.com/robertkrimen/otto/underscore"
|
||||
)
|
||||
|
||||
// Now every otto runtime will come loaded with underscore
|
||||
|
||||
For more information: http://github.com/robertkrimen/otto/tree/master/underscore
|
||||
|
||||
Caveat Emptor
|
||||
|
||||
The following are some limitations with otto:
|
||||
|
||||
* "use strict" will parse, but does nothing.
|
||||
* The regular expression engine (re2/regexp) is not fully compatible with the ECMA5 specification.
|
||||
* Otto targets ES5. ES6 features (eg: Typed Arrays) are not supported.
|
||||
|
||||
Regular Expression Incompatibility
|
||||
|
||||
Go translates JavaScript-style regular expressions into something that is "regexp" compatible via `parser.TransformRegExp`.
|
||||
Unfortunately, RegExp requires backtracking for some patterns, and backtracking is not supported by the standard Go engine: https://code.google.com/p/re2/wiki/Syntax
|
||||
|
||||
Therefore, the following syntax is incompatible:
|
||||
|
||||
(?=) // Lookahead (positive), currently a parsing error
|
||||
(?!) // Lookahead (backhead), currently a parsing error
|
||||
\1 // Backreference (\1, \2, \3, ...), currently a parsing error
|
||||
|
||||
A brief discussion of these limitations: "Regexp (?!re)" https://groups.google.com/forum/?fromgroups=#%21topic/golang-nuts/7qgSDWPIh_E
|
||||
|
||||
More information about re2: https://code.google.com/p/re2/
|
||||
|
||||
In addition to the above, re2 (Go) has a different definition for \s: [\t\n\f\r ].
|
||||
The JavaScript definition, on the other hand, also includes \v, Unicode "Separator, Space", etc.
|
||||
|
||||
Halting Problem
|
||||
|
||||
If you want to stop long running executions (like third-party code), you can use the interrupt channel to do this:
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"os"
|
||||
"time"
|
||||
|
||||
"github.com/robertkrimen/otto"
|
||||
)
|
||||
|
||||
var halt = errors.New("Stahp")
|
||||
|
||||
func main() {
|
||||
runUnsafe(`var abc = [];`)
|
||||
runUnsafe(`
|
||||
while (true) {
|
||||
// Loop forever
|
||||
}`)
|
||||
}
|
||||
|
||||
func runUnsafe(unsafe string) {
|
||||
start := time.Now()
|
||||
defer func() {
|
||||
duration := time.Since(start)
|
||||
if caught := recover(); caught != nil {
|
||||
if caught == halt {
|
||||
fmt.Fprintf(os.Stderr, "Some code took to long! Stopping after: %v\n", duration)
|
||||
return
|
||||
}
|
||||
panic(caught) // Something else happened, repanic!
|
||||
}
|
||||
fmt.Fprintf(os.Stderr, "Ran code successfully: %v\n", duration)
|
||||
}()
|
||||
|
||||
vm := otto.New()
|
||||
vm.Interrupt = make(chan func(), 1) // The buffer prevents blocking
|
||||
|
||||
go func() {
|
||||
time.Sleep(2 * time.Second) // Stop after two seconds
|
||||
vm.Interrupt <- func() {
|
||||
panic(halt)
|
||||
}
|
||||
}()
|
||||
|
||||
vm.Run(unsafe) // Here be dragons (risky code)
|
||||
}
|
||||
|
||||
Where is setTimeout/setInterval?
|
||||
|
||||
These timing functions are not actually part of the ECMA-262 specification. Typically, they belong to the `windows` object (in the browser).
|
||||
It would not be difficult to provide something like these via Go, but you probably want to wrap otto in an event loop in that case.
|
||||
|
||||
For an example of how this could be done in Go with otto, see natto:
|
||||
|
||||
http://github.com/robertkrimen/natto
|
||||
|
||||
Here is some more discussion of the issue:
|
||||
|
||||
* http://book.mixu.net/node/ch2.html
|
||||
|
||||
* http://en.wikipedia.org/wiki/Reentrancy_%28computing%29
|
||||
|
||||
* http://aaroncrane.co.uk/2009/02/perl_safe_signals/
|
||||
|
||||
*/
|
||||
package otto
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"strings"
|
||||
|
||||
"github.com/robertkrimen/otto/file"
|
||||
"github.com/robertkrimen/otto/registry"
|
||||
)
|
||||
|
||||
// Otto is the representation of the JavaScript runtime. Each instance of Otto has a self-contained namespace.
|
||||
type Otto struct {
|
||||
// Interrupt is a channel for interrupting the runtime. You can use this to halt a long running execution, for example.
|
||||
// See "Halting Problem" for more information.
|
||||
Interrupt chan func()
|
||||
runtime *_runtime
|
||||
}
|
||||
|
||||
// New will allocate a new JavaScript runtime
|
||||
func New() *Otto {
|
||||
self := &Otto{
|
||||
runtime: newContext(),
|
||||
}
|
||||
self.runtime.otto = self
|
||||
self.runtime.traceLimit = 10
|
||||
self.Set("console", self.runtime.newConsole())
|
||||
|
||||
registry.Apply(func(entry registry.Entry) {
|
||||
self.Run(entry.Source())
|
||||
})
|
||||
|
||||
return self
|
||||
}
|
||||
|
||||
func (otto *Otto) clone() *Otto {
|
||||
self := &Otto{
|
||||
runtime: otto.runtime.clone(),
|
||||
}
|
||||
self.runtime.otto = self
|
||||
return self
|
||||
}
|
||||
|
||||
// Run will allocate a new JavaScript runtime, run the given source
|
||||
// on the allocated runtime, and return the runtime, resulting value, and
|
||||
// error (if any).
|
||||
//
|
||||
// src may be a string, a byte slice, a bytes.Buffer, or an io.Reader, but it MUST always be in UTF-8.
|
||||
//
|
||||
// src may also be a Script.
|
||||
//
|
||||
// src may also be a Program, but if the AST has been modified, then runtime behavior is undefined.
|
||||
//
|
||||
func Run(src interface{}) (*Otto, Value, error) {
|
||||
otto := New()
|
||||
value, err := otto.Run(src) // This already does safety checking
|
||||
return otto, value, err
|
||||
}
|
||||
|
||||
// Run will run the given source (parsing it first if necessary), returning the resulting value and error (if any)
|
||||
//
|
||||
// src may be a string, a byte slice, a bytes.Buffer, or an io.Reader, but it MUST always be in UTF-8.
|
||||
//
|
||||
// If the runtime is unable to parse source, then this function will return undefined and the parse error (nothing
|
||||
// will be evaluated in this case).
|
||||
//
|
||||
// src may also be a Script.
|
||||
//
|
||||
// src may also be a Program, but if the AST has been modified, then runtime behavior is undefined.
|
||||
//
|
||||
func (self Otto) Run(src interface{}) (Value, error) {
|
||||
value, err := self.runtime.cmpl_run(src, nil)
|
||||
if !value.safe() {
|
||||
value = Value{}
|
||||
}
|
||||
return value, err
|
||||
}
|
||||
|
||||
// Eval will do the same thing as Run, except without leaving the current scope.
|
||||
//
|
||||
// By staying in the same scope, the code evaluated has access to everything
|
||||
// already defined in the current stack frame. This is most useful in, for
|
||||
// example, a debugger call.
|
||||
func (self Otto) Eval(src interface{}) (Value, error) {
|
||||
if self.runtime.scope == nil {
|
||||
self.runtime.enterGlobalScope()
|
||||
defer self.runtime.leaveScope()
|
||||
}
|
||||
|
||||
value, err := self.runtime.cmpl_eval(src, nil)
|
||||
if !value.safe() {
|
||||
value = Value{}
|
||||
}
|
||||
return value, err
|
||||
}
|
||||
|
||||
// Get the value of the top-level binding of the given name.
|
||||
//
|
||||
// If there is an error (like the binding does not exist), then the value
|
||||
// will be undefined.
|
||||
func (self Otto) Get(name string) (Value, error) {
|
||||
value := Value{}
|
||||
err := catchPanic(func() {
|
||||
value = self.getValue(name)
|
||||
})
|
||||
if !value.safe() {
|
||||
value = Value{}
|
||||
}
|
||||
return value, err
|
||||
}
|
||||
|
||||
func (self Otto) getValue(name string) Value {
|
||||
return self.runtime.globalStash.getBinding(name, false)
|
||||
}
|
||||
|
||||
// Set the top-level binding of the given name to the given value.
|
||||
//
|
||||
// Set will automatically apply ToValue to the given value in order
|
||||
// to convert it to a JavaScript value (type Value).
|
||||
//
|
||||
// If there is an error (like the binding is read-only, or the ToValue conversion
|
||||
// fails), then an error is returned.
|
||||
//
|
||||
// If the top-level binding does not exist, it will be created.
|
||||
func (self Otto) Set(name string, value interface{}) error {
|
||||
{
|
||||
value, err := self.ToValue(value)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
err = catchPanic(func() {
|
||||
self.setValue(name, value)
|
||||
})
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
func (self Otto) setValue(name string, value Value) {
|
||||
self.runtime.globalStash.setValue(name, value, false)
|
||||
}
|
||||
|
||||
func (self Otto) SetDebuggerHandler(fn func(vm *Otto)) {
|
||||
self.runtime.debugger = fn
|
||||
}
|
||||
|
||||
func (self Otto) SetRandomSource(fn func() float64) {
|
||||
self.runtime.random = fn
|
||||
}
|
||||
|
||||
// SetStackDepthLimit sets an upper limit to the depth of the JavaScript
|
||||
// stack. In simpler terms, this limits the number of "nested" function calls
|
||||
// you can make in a particular interpreter instance.
|
||||
//
|
||||
// Note that this doesn't take into account the Go stack depth. If your
|
||||
// JavaScript makes a call to a Go function, otto won't keep track of what
|
||||
// happens outside the interpreter. So if your Go function is infinitely
|
||||
// recursive, you're still in trouble.
|
||||
func (self Otto) SetStackDepthLimit(limit int) {
|
||||
self.runtime.stackLimit = limit
|
||||
}
|
||||
|
||||
// SetStackTraceLimit sets an upper limit to the number of stack frames that
|
||||
// otto will use when formatting an error's stack trace. By default, the limit
|
||||
// is 10. This is consistent with V8 and SpiderMonkey.
|
||||
//
|
||||
// TODO: expose via `Error.stackTraceLimit`
|
||||
func (self Otto) SetStackTraceLimit(limit int) {
|
||||
self.runtime.traceLimit = limit
|
||||
}
|
||||
|
||||
// MakeCustomError creates a new Error object with the given name and message,
|
||||
// returning it as a Value.
|
||||
func (self Otto) MakeCustomError(name, message string) Value {
|
||||
return self.runtime.toValue(self.runtime.newError(name, self.runtime.toValue(message), 0))
|
||||
}
|
||||
|
||||
// MakeRangeError creates a new RangeError object with the given message,
|
||||
// returning it as a Value.
|
||||
func (self Otto) MakeRangeError(message string) Value {
|
||||
return self.runtime.toValue(self.runtime.newRangeError(self.runtime.toValue(message)))
|
||||
}
|
||||
|
||||
// MakeSyntaxError creates a new SyntaxError object with the given message,
|
||||
// returning it as a Value.
|
||||
func (self Otto) MakeSyntaxError(message string) Value {
|
||||
return self.runtime.toValue(self.runtime.newSyntaxError(self.runtime.toValue(message)))
|
||||
}
|
||||
|
||||
// MakeTypeError creates a new TypeError object with the given message,
|
||||
// returning it as a Value.
|
||||
func (self Otto) MakeTypeError(message string) Value {
|
||||
return self.runtime.toValue(self.runtime.newTypeError(self.runtime.toValue(message)))
|
||||
}
|
||||
|
||||
// Context is a structure that contains information about the current execution
|
||||
// context.
|
||||
type Context struct {
|
||||
Filename string
|
||||
Line int
|
||||
Column int
|
||||
Callee string
|
||||
Symbols map[string]Value
|
||||
This Value
|
||||
Stacktrace []string
|
||||
}
|
||||
|
||||
// Context returns the current execution context of the vm, traversing up to
|
||||
// ten stack frames, and skipping any innermost native function stack frames.
|
||||
func (self Otto) Context() Context {
|
||||
return self.ContextSkip(10, true)
|
||||
}
|
||||
|
||||
// ContextLimit returns the current execution context of the vm, with a
|
||||
// specific limit on the number of stack frames to traverse, skipping any
|
||||
// innermost native function stack frames.
|
||||
func (self Otto) ContextLimit(limit int) Context {
|
||||
return self.ContextSkip(limit, true)
|
||||
}
|
||||
|
||||
// ContextSkip returns the current execution context of the vm, with a
|
||||
// specific limit on the number of stack frames to traverse, optionally
|
||||
// skipping any innermost native function stack frames.
|
||||
func (self Otto) ContextSkip(limit int, skipNative bool) (ctx Context) {
|
||||
// Ensure we are operating in a scope
|
||||
if self.runtime.scope == nil {
|
||||
self.runtime.enterGlobalScope()
|
||||
defer self.runtime.leaveScope()
|
||||
}
|
||||
|
||||
scope := self.runtime.scope
|
||||
frame := scope.frame
|
||||
|
||||
for skipNative && frame.native && scope.outer != nil {
|
||||
scope = scope.outer
|
||||
frame = scope.frame
|
||||
}
|
||||
|
||||
// Get location information
|
||||
ctx.Filename = "<unknown>"
|
||||
ctx.Callee = frame.callee
|
||||
|
||||
switch {
|
||||
case frame.native:
|
||||
ctx.Filename = frame.nativeFile
|
||||
ctx.Line = frame.nativeLine
|
||||
ctx.Column = 0
|
||||
case frame.file != nil:
|
||||
ctx.Filename = "<anonymous>"
|
||||
|
||||
if p := frame.file.Position(file.Idx(frame.offset)); p != nil {
|
||||
ctx.Line = p.Line
|
||||
ctx.Column = p.Column
|
||||
|
||||
if p.Filename != "" {
|
||||
ctx.Filename = p.Filename
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Get the current scope this Value
|
||||
ctx.This = toValue_object(scope.this)
|
||||
|
||||
// Build stacktrace (up to 10 levels deep)
|
||||
ctx.Symbols = make(map[string]Value)
|
||||
ctx.Stacktrace = append(ctx.Stacktrace, frame.location())
|
||||
for limit != 0 {
|
||||
// Get variables
|
||||
stash := scope.lexical
|
||||
for {
|
||||
for _, name := range getStashProperties(stash) {
|
||||
if _, ok := ctx.Symbols[name]; !ok {
|
||||
ctx.Symbols[name] = stash.getBinding(name, true)
|
||||
}
|
||||
}
|
||||
stash = stash.outer()
|
||||
if stash == nil || stash.outer() == nil {
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
scope = scope.outer
|
||||
if scope == nil {
|
||||
break
|
||||
}
|
||||
if scope.frame.offset >= 0 {
|
||||
ctx.Stacktrace = append(ctx.Stacktrace, scope.frame.location())
|
||||
}
|
||||
limit--
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
// Call the given JavaScript with a given this and arguments.
|
||||
//
|
||||
// If this is nil, then some special handling takes place to determine the proper
|
||||
// this value, falling back to a "standard" invocation if necessary (where this is
|
||||
// undefined).
|
||||
//
|
||||
// If source begins with "new " (A lowercase new followed by a space), then
|
||||
// Call will invoke the function constructor rather than performing a function call.
|
||||
// In this case, the this argument has no effect.
|
||||
//
|
||||
// // value is a String object
|
||||
// value, _ := vm.Call("Object", nil, "Hello, World.")
|
||||
//
|
||||
// // Likewise...
|
||||
// value, _ := vm.Call("new Object", nil, "Hello, World.")
|
||||
//
|
||||
// // This will perform a concat on the given array and return the result
|
||||
// // value is [ 1, 2, 3, undefined, 4, 5, 6, 7, "abc" ]
|
||||
// value, _ := vm.Call(`[ 1, 2, 3, undefined, 4 ].concat`, nil, 5, 6, 7, "abc")
|
||||
//
|
||||
func (self Otto) Call(source string, this interface{}, argumentList ...interface{}) (Value, error) {
|
||||
|
||||
thisValue := Value{}
|
||||
|
||||
construct := false
|
||||
if strings.HasPrefix(source, "new ") {
|
||||
source = source[4:]
|
||||
construct = true
|
||||
}
|
||||
|
||||
// FIXME enterGlobalScope
|
||||
self.runtime.enterGlobalScope()
|
||||
defer func() {
|
||||
self.runtime.leaveScope()
|
||||
}()
|
||||
|
||||
if !construct && this == nil {
|
||||
program, err := self.runtime.cmpl_parse("", source+"()", nil)
|
||||
if err == nil {
|
||||
if node, ok := program.body[0].(*_nodeExpressionStatement); ok {
|
||||
if node, ok := node.expression.(*_nodeCallExpression); ok {
|
||||
var value Value
|
||||
err := catchPanic(func() {
|
||||
value = self.runtime.cmpl_evaluate_nodeCallExpression(node, argumentList)
|
||||
})
|
||||
if err != nil {
|
||||
return Value{}, err
|
||||
}
|
||||
return value, nil
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
value, err := self.ToValue(this)
|
||||
if err != nil {
|
||||
return Value{}, err
|
||||
}
|
||||
thisValue = value
|
||||
}
|
||||
|
||||
{
|
||||
this := thisValue
|
||||
|
||||
fn, err := self.Run(source)
|
||||
if err != nil {
|
||||
return Value{}, err
|
||||
}
|
||||
|
||||
if construct {
|
||||
result, err := fn.constructSafe(self.runtime, this, argumentList...)
|
||||
if err != nil {
|
||||
return Value{}, err
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
result, err := fn.Call(this, argumentList...)
|
||||
if err != nil {
|
||||
return Value{}, err
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
}
|
||||
|
||||
// Object will run the given source and return the result as an object.
|
||||
//
|
||||
// For example, accessing an existing object:
|
||||
//
|
||||
// object, _ := vm.Object(`Number`)
|
||||
//
|
||||
// Or, creating a new object:
|
||||
//
|
||||
// object, _ := vm.Object(`({ xyzzy: "Nothing happens." })`)
|
||||
//
|
||||
// Or, creating and assigning an object:
|
||||
//
|
||||
// object, _ := vm.Object(`xyzzy = {}`)
|
||||
// object.Set("volume", 11)
|
||||
//
|
||||
// If there is an error (like the source does not result in an object), then
|
||||
// nil and an error is returned.
|
||||
func (self Otto) Object(source string) (*Object, error) {
|
||||
value, err := self.runtime.cmpl_run(source, nil)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if value.IsObject() {
|
||||
return value.Object(), nil
|
||||
}
|
||||
return nil, fmt.Errorf("value is not an object")
|
||||
}
|
||||
|
||||
// ToValue will convert an interface{} value to a value digestible by otto/JavaScript.
|
||||
func (self Otto) ToValue(value interface{}) (Value, error) {
|
||||
return self.runtime.safeToValue(value)
|
||||
}
|
||||
|
||||
// Copy will create a copy/clone of the runtime.
|
||||
//
|
||||
// Copy is useful for saving some time when creating many similar runtimes.
|
||||
//
|
||||
// This method works by walking the original runtime and cloning each object, scope, stash,
|
||||
// etc. into a new runtime.
|
||||
//
|
||||
// Be on the lookout for memory leaks or inadvertent sharing of resources.
|
||||
func (in *Otto) Copy() *Otto {
|
||||
out := &Otto{
|
||||
runtime: in.runtime.clone(),
|
||||
}
|
||||
out.runtime.otto = out
|
||||
return out
|
||||
}
|
||||
|
||||
// Object{}
|
||||
|
||||
// Object is the representation of a JavaScript object.
|
||||
type Object struct {
|
||||
object *_object
|
||||
value Value
|
||||
}
|
||||
|
||||
func _newObject(object *_object, value Value) *Object {
|
||||
// value MUST contain object!
|
||||
return &Object{
|
||||
object: object,
|
||||
value: value,
|
||||
}
|
||||
}
|
||||
|
||||
// Call a method on the object.
|
||||
//
|
||||
// It is essentially equivalent to:
|
||||
//
|
||||
// var method, _ := object.Get(name)
|
||||
// method.Call(object, argumentList...)
|
||||
//
|
||||
// An undefined value and an error will result if:
|
||||
//
|
||||
// 1. There is an error during conversion of the argument list
|
||||
// 2. The property is not actually a function
|
||||
// 3. An (uncaught) exception is thrown
|
||||
//
|
||||
func (self Object) Call(name string, argumentList ...interface{}) (Value, error) {
|
||||
// TODO: Insert an example using JavaScript below...
|
||||
// e.g., Object("JSON").Call("stringify", ...)
|
||||
|
||||
function, err := self.Get(name)
|
||||
if err != nil {
|
||||
return Value{}, err
|
||||
}
|
||||
return function.Call(self.Value(), argumentList...)
|
||||
}
|
||||
|
||||
// Value will return self as a value.
|
||||
func (self Object) Value() Value {
|
||||
return self.value
|
||||
}
|
||||
|
||||
// Get the value of the property with the given name.
|
||||
func (self Object) Get(name string) (Value, error) {
|
||||
value := Value{}
|
||||
err := catchPanic(func() {
|
||||
value = self.object.get(name)
|
||||
})
|
||||
if !value.safe() {
|
||||
value = Value{}
|
||||
}
|
||||
return value, err
|
||||
}
|
||||
|
||||
// Set the property of the given name to the given value.
|
||||
//
|
||||
// An error will result if the setting the property triggers an exception (i.e. read-only),
|
||||
// or there is an error during conversion of the given value.
|
||||
func (self Object) Set(name string, value interface{}) error {
|
||||
{
|
||||
value, err := self.object.runtime.safeToValue(value)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
err = catchPanic(func() {
|
||||
self.object.put(name, value, true)
|
||||
})
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
// Keys gets the keys for the given object.
|
||||
//
|
||||
// Equivalent to calling Object.keys on the object.
|
||||
func (self Object) Keys() []string {
|
||||
var keys []string
|
||||
self.object.enumerate(false, func(name string) bool {
|
||||
keys = append(keys, name)
|
||||
return true
|
||||
})
|
||||
return keys
|
||||
}
|
||||
|
||||
// KeysByParent gets the keys (and those of the parents) for the given object,
|
||||
// in order of "closest" to "furthest".
|
||||
func (self Object) KeysByParent() [][]string {
|
||||
var a [][]string
|
||||
|
||||
for o := self.object; o != nil; o = o.prototype {
|
||||
var l []string
|
||||
|
||||
o.enumerate(false, func(name string) bool {
|
||||
l = append(l, name)
|
||||
return true
|
||||
})
|
||||
|
||||
a = append(a, l)
|
||||
}
|
||||
|
||||
return a
|
||||
}
|
||||
|
||||
// Class will return the class string of the object.
|
||||
//
|
||||
// The return value will (generally) be one of:
|
||||
//
|
||||
// Object
|
||||
// Function
|
||||
// Array
|
||||
// String
|
||||
// Number
|
||||
// Boolean
|
||||
// Date
|
||||
// RegExp
|
||||
//
|
||||
func (self Object) Class() string {
|
||||
return self.object.class
|
||||
}
|
||||
Reference in New Issue
Block a user