Replace inline pool tags with definitions
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@@ -409,7 +409,7 @@ HL::FrameBuffer::EnableShadowBuffer(VOID)
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/* Allocate non-paged memory for the shadow buffer */
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Status = MM::Allocator::AllocatePool(NonPagedPool, FrameBufferSize,
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&ScreenShadowBuffer, SIGNATURE32('F', 'B', 'U', 'F'));
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&ScreenShadowBuffer, TAG_HL_FRAMEBUFFER);
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if(Status != STATUS_SUCCESS)
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{
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/* Allocation failed, return status code */
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