Delegate idle process and thread setup to PS subsystem
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This commit is contained in:
2026-06-04 13:14:21 +02:00
parent 02d0f3f538
commit 75e7760d04
3 changed files with 11 additions and 52 deletions

View File

@@ -26,8 +26,6 @@ VOID
KE::KernelInit::BootstrapApplicationProcessor(IN PPROCESSOR_START_BLOCK StartBlock)
{
PKPROCESSOR_CONTROL_BLOCK ControlBlock;
PKPROCESS IdleProcess;
PETHREAD IdleThread;
/* Initialize application CPU */
AR::ProcessorSupport::InitializeProcessor(StartBlock->ProcessorStructures);
@@ -59,15 +57,8 @@ KE::KernelInit::BootstrapApplicationProcessor(IN PPROCESSOR_START_BLOCK StartBlo
/* Initialize local clock for this CPU */
HL::Timer::InitializeLocalClock();
/* Allocate and wipe memory for Idle thread */
MM::Allocator::AllocatePool(NonPagedPool, sizeof(ETHREAD), (PVOID *)&IdleThread);
RTL::Memory::ZeroMemory(IdleThread, sizeof(ETHREAD));
/* Initialize Idle thread */
IdleProcess = KE::KProcess::GetIdleProcess();
ControlBlock->CurrentThread = &IdleThread->ThreadControlBlock;
ControlBlock->IdleThread = &IdleThread->ThreadControlBlock;
KE::KThread::InitializeIdleThread(IdleProcess, &IdleThread->ThreadControlBlock, ControlBlock, StartBlock->Stack);
/* Create and initialize IDLE thread */
PS::Thread::CreateIdleThread(ControlBlock, StartBlock->Stack);
/* Register DISPATCH interrupt handler */
HL::Irq::RegisterSystemInterruptHandler(APIC_VECTOR_DPC, KE::Dispatcher::HandleDispatchInterrupt);
@@ -91,16 +82,9 @@ VOID
KE::KernelInit::BootstrapKernel(VOID)
{
PKPROCESSOR_CONTROL_BLOCK Prcb;
ULONG_PTR PageDirectory[2];
PKPROCESS CurrentProcess;
PKTHREAD CurrentThread;
/* Get processor control block and current thread */
/* Get processor control block */
Prcb = KE::Processor::GetCurrentProcessorControlBlock();
CurrentThread = KE::Processor::GetCurrentThread();
/* Get current process */
CurrentProcess = CurrentThread->ApcState.Process;
/* Initialize CPU power state structures */
PO::Idle::InitializeProcessorIdleState(Prcb);
@@ -124,11 +108,8 @@ KE::KernelInit::BootstrapKernel(VOID)
/* Enable shadow buffer for framebuffer */
HL::FrameBuffer::EnableShadowBuffer();
/* Initialize Idle process and Idle thread */
PageDirectory[0] = 0;
PageDirectory[1] = 0;
KE::KProcess::InitializeIdleProcess(CurrentProcess, PageDirectory);
KE::KThread::InitializeIdleThread(CurrentProcess, CurrentThread, Prcb, AR::ProcessorSupport::GetBootStack());
/* Create and initialize IDLE process */
PS::Process::CreateIdleProcess(Prcb);
/* Start all application processors */
KE::Processor::InitializeProcessorBlocks();

View File

@@ -26,8 +26,6 @@ VOID
KE::KernelInit::BootstrapApplicationProcessor(IN PPROCESSOR_START_BLOCK StartBlock)
{
PKPROCESSOR_CONTROL_BLOCK ControlBlock;
PKPROCESS IdleProcess;
PETHREAD IdleThread;
/* Initialize application CPU */
AR::ProcessorSupport::InitializeProcessor(StartBlock->ProcessorStructures);
@@ -59,15 +57,8 @@ KE::KernelInit::BootstrapApplicationProcessor(IN PPROCESSOR_START_BLOCK StartBlo
/* Initialize local clock for this CPU */
HL::Timer::InitializeLocalClock();
/* Allocate and wipe memory for Idle thread */
MM::Allocator::AllocatePool(NonPagedPool, sizeof(ETHREAD), (PVOID *)&IdleThread);
RTL::Memory::ZeroMemory(IdleThread, sizeof(ETHREAD));
/* Initialize Idle thread */
IdleProcess = KE::KProcess::GetIdleProcess();
ControlBlock->CurrentThread = &IdleThread->ThreadControlBlock;
ControlBlock->IdleThread = &IdleThread->ThreadControlBlock;
KE::KThread::InitializeIdleThread(IdleProcess, &IdleThread->ThreadControlBlock, ControlBlock, StartBlock->Stack);
/* Create and initialize IDLE thread */
PS::Thread::CreateIdleThread(ControlBlock, StartBlock->Stack);
/* Register DISPATCH interrupt handler */
HL::Irq::RegisterSystemInterruptHandler(APIC_VECTOR_DPC, KE::Dispatcher::HandleDispatchInterrupt);
@@ -91,16 +82,9 @@ VOID
KE::KernelInit::BootstrapKernel(VOID)
{
PKPROCESSOR_CONTROL_BLOCK Prcb;
ULONG_PTR PageDirectory[2];
PKPROCESS CurrentProcess;
PKTHREAD CurrentThread;
/* Get processor control block and current thread */
/* Get processor control block */
Prcb = KE::Processor::GetCurrentProcessorControlBlock();
CurrentThread = KE::Processor::GetCurrentThread();
/* Get current process */
CurrentProcess = CurrentThread->ApcState.Process;
/* Initialize CPU power state structures */
PO::Idle::InitializeProcessorIdleState(Prcb);
@@ -124,11 +108,8 @@ KE::KernelInit::BootstrapKernel(VOID)
/* Enable shadow buffer for framebuffer */
HL::FrameBuffer::EnableShadowBuffer();
/* Initialize Idle process and Idle thread */
PageDirectory[0] = 0;
PageDirectory[1] = 0;
KE::KProcess::InitializeIdleProcess(CurrentProcess, PageDirectory);
KE::KThread::InitializeIdleThread(CurrentProcess, CurrentThread, Prcb, AR::ProcessorSupport::GetBootStack());
/* Create and initialize IDLE process */
PS::Process::CreateIdleProcess(Prcb);
/* Start all application processors */
KE::Processor::InitializeProcessorBlocks();

View File

@@ -50,10 +50,7 @@ PS::Thread::CreateIdleThread(IN PKPROCESSOR_CONTROL_BLOCK Prcb,
Prcb->IdleThread = &IdleThread->ThreadControlBlock;
/* Initialize the IDLE thread */
KE::KThread::InitializeIdleThread(IdleProcess,
&IdleThread->ThreadControlBlock,
Prcb,
Stack);
KE::KThread::InitializeIdleThread(IdleProcess, &IdleThread->ThreadControlBlock, Prcb, Stack);
/* Return success */
return STATUS_SUCCESS;