Add event priority boost stub
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@@ -25,6 +25,8 @@ namespace KE
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STATIC XTAPI LONG SetEvent(IN PKEVENT Event,
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STATIC XTAPI LONG SetEvent(IN PKEVENT Event,
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IN KPRIORITY Increment,
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IN KPRIORITY Increment,
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IN BOOLEAN Wait);
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IN BOOLEAN Wait);
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STATIC XTAPI VOID SetEventBoostPriority(IN PKEVENT Event,
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IN OUT PKTHREAD* WaitingThread);
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};
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};
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}
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}
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@@ -83,3 +83,35 @@ KE::Event::SetEvent(IN PKEVENT Event,
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return 0;
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return 0;
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}
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}
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/**
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* Sets an event to the signaled state and attempts to boost the priority of the waiting thread.
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*
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* @param Event
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* Supplies a pointer to the dispatcher object (Event) to be signaled.
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*
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* @param WaitingThread
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* supplies an optional pointer to a variable that receives the unblocked thread.
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*
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* @return This routine does not return any value.
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*
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* @since XT 1.0
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*/
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XTAPI
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VOID
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KE::Event::SetEventBoostPriority(IN PKEVENT Event,
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IN OUT PKTHREAD* WaitingThread)
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{
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/* Not implemented, active polling only */
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UNIMPLEMENTED;
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/* Set the signal state */
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Event->Header.SignalState = 1;
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/* Check if the caller requested the unblocked thread */
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if(WaitingThread != NULLPTR)
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{
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/* Return NULLPTR for now */
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*WaitingThread = NULLPTR;
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}
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}
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