XTLDR Rewrite #7
@ -84,7 +84,7 @@ BlpInitializeDebugConsole()
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while(DebugPort != NULL)
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{
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/* Check what port is set for debugging */
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if(RtlCompareWideString(DebugPort, L"COM", 3) == 0)
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if(RtlCompareWideStringInsensitive(DebugPort, L"COM", 3) == 0)
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{
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/* Read COM port number */
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DebugPort += 3;
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@ -97,7 +97,7 @@ BlpInitializeDebugConsole()
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}
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/* Check if custom COM port address supplied */
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if(PortNumber == 0 && RtlCompareWideString(DebugPort, L":0x", 3) == 0)
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if(PortNumber == 0 && RtlCompareWideStringInsensitive(DebugPort, L":0x", 3) == 0)
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{
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/* COM port address provided */
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DebugPort += 3;
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@ -140,7 +140,7 @@ BlpInitializeDebugConsole()
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/* Enable debug port */
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BlpConfiguration.DebugPort |= XTBL_DEBUGPORT_SERIAL;
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}
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else if(RtlCompareWideString(DebugPort, L"SCREEN", 5) == 0)
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else if(RtlCompareWideStringInsensitive(DebugPort, L"SCREEN", 5) == 0)
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{
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/* Enable debug port */
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BlpConfiguration.DebugPort |= XTBL_DEBUGPORT_SCREEN;
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