215 lines
6.1 KiB
C
215 lines
6.1 KiB
C
/**
|
|
* PROJECT: ExectOS
|
|
* COPYRIGHT: See COPYING.md in the top level directory
|
|
* FILE: xtoskrnl/ke/sysres.c
|
|
* DESCRIPTION: Builtin system resources management
|
|
* DEVELOPERS: Rafal Kupiec <belliash@codingworkshop.eu.org>
|
|
*/
|
|
|
|
#include <xtos.h>
|
|
|
|
|
|
/**
|
|
* Looks for an unacquired system resource of the specified type and acquires it.
|
|
*
|
|
* @param ResourceType
|
|
* Supplies system resource type.
|
|
*
|
|
* @param ResourceHeader
|
|
* Specifies a memory area where a pointer to the system resource header will be stored.
|
|
*
|
|
* @return This routine returns a status code.
|
|
*
|
|
* @since XT 1.0
|
|
*/
|
|
XTAPI
|
|
XTSTATUS
|
|
KeAcquireSystemResource(IN SYSTEM_RESOURCE_TYPE ResourceType,
|
|
OUT PSYSTEM_RESOURCE_HEADER *ResourceHeader)
|
|
{
|
|
/* Acquire system resource */
|
|
KepGetSystemResource(ResourceType, TRUE, ResourceHeader);
|
|
|
|
/* Return status code */
|
|
return (*ResourceHeader == NULL) ? STATUS_NOT_FOUND : STATUS_SUCCESS;
|
|
}
|
|
|
|
/**
|
|
* Looks for an unacquired system resource of the specified type and returns it without acquiring an ownership.
|
|
*
|
|
* @param ResourceType
|
|
* Supplies system resource type.
|
|
*
|
|
* @param ResourceHeader
|
|
* Specifies a memory area where a pointer to the system resource header will be stored.
|
|
*
|
|
* @return This routine returns a status code.
|
|
*
|
|
* @since XT 1.0
|
|
*/
|
|
XTAPI
|
|
XTSTATUS
|
|
KeGetSystemResource(IN SYSTEM_RESOURCE_TYPE ResourceType,
|
|
OUT PSYSTEM_RESOURCE_HEADER *ResourceHeader)
|
|
{
|
|
/* Get system resource */
|
|
KepGetSystemResource(ResourceType, FALSE, ResourceHeader);
|
|
|
|
/* Return status code */
|
|
return (*ResourceHeader == NULL) ? STATUS_NOT_FOUND : STATUS_SUCCESS;
|
|
}
|
|
|
|
/**
|
|
* Releases system resource.
|
|
*
|
|
* @param ResourceHeader
|
|
* Specifies a pointer to the system resource header.
|
|
*
|
|
* @return This routine does not return any value.
|
|
*
|
|
* @since XT 1.0
|
|
*/
|
|
XTAPI
|
|
VOID
|
|
KeReleaseSystemResource(IN PSYSTEM_RESOURCE_HEADER ResourceHeader)
|
|
{
|
|
/* Disable interrupts and acquire a spinlock */
|
|
ArClearInterruptFlag();
|
|
KeAcquireSpinLock(&KepSystemResourcesLock);
|
|
|
|
/* Release system resource */
|
|
ResourceHeader->Acquired = FALSE;
|
|
|
|
/* Release spinlock and enable interrupts */
|
|
KeReleaseSpinLock(&KepSystemResourcesLock);
|
|
ArSetInterruptFlag();
|
|
}
|
|
|
|
/**
|
|
* Initializes system resource management.
|
|
*
|
|
* @return This routine returns a status code.
|
|
*
|
|
* @since XT 1.0
|
|
*/
|
|
XTAPI
|
|
XTSTATUS
|
|
KepInitializeSystemResources(VOID)
|
|
{
|
|
PSYSTEM_RESOURCE_HEADER ResourceHeader;
|
|
PLIST_ENTRY ListEntry, NextListEntry;
|
|
ULONG ResourceSize;
|
|
|
|
/* Initialize system resources spin lock and resource list */
|
|
KeInitializeSpinLock(&KepSystemResourcesLock);
|
|
RtlInitializeListHead(&KepSystemResourcesListHead);
|
|
|
|
/* Make sure there are some system resources available */
|
|
if(!RtlListEmpty(&KeInitializationBlock->SystemResourcesListHead))
|
|
{
|
|
/* Iterate through system resources list */
|
|
ListEntry = KeInitializationBlock->SystemResourcesListHead.Flink;
|
|
while(ListEntry != &KeInitializationBlock->SystemResourcesListHead)
|
|
{
|
|
/* Get resource header and next list entry */
|
|
ResourceHeader = CONTAIN_RECORD(ListEntry, SYSTEM_RESOURCE_HEADER, ListEntry);
|
|
NextListEntry = ListEntry->Flink;
|
|
|
|
/* Basic resource type validation */
|
|
switch(ResourceHeader->ResourceType)
|
|
{
|
|
case SystemResourceFrameBuffer:
|
|
/* FrameBuffer system resource */
|
|
ResourceSize = sizeof(SYSTEM_RESOURCE_FRAMEBUFFER);
|
|
break;
|
|
default:
|
|
/* Unknown system resource type, return error */
|
|
return STATUS_UNSUCCESSFUL;
|
|
}
|
|
|
|
/* Validate resource size */
|
|
if(ResourceHeader->ResourceSize == ResourceSize)
|
|
{
|
|
/* Move valid resource to the internal kernel list of system resources */
|
|
RtlRemoveEntryList(&ResourceHeader->ListEntry);
|
|
RtlInsertTailList(&KepSystemResourcesListHead, &ResourceHeader->ListEntry);
|
|
}
|
|
|
|
/* Go to the next list entry */
|
|
ListEntry = NextListEntry;
|
|
}
|
|
}
|
|
|
|
/* Return success */
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
/**
|
|
* Looks for an unacquired system resource of the specified type.
|
|
*
|
|
* @param ResourceType
|
|
* Supplies system resource type.
|
|
*
|
|
* @param Acquire
|
|
* Specifies whether system resource should be acquired or not.
|
|
*
|
|
* @param ResourceHeader
|
|
* Specifies a memory area where a pointer to the system resource header will be stored.
|
|
*
|
|
* @return This routine does not return any value.
|
|
*
|
|
* @since XT 1.0
|
|
*/
|
|
XTAPI
|
|
VOID
|
|
KepGetSystemResource(IN SYSTEM_RESOURCE_TYPE ResourceType,
|
|
IN BOOLEAN Acquire,
|
|
OUT PSYSTEM_RESOURCE_HEADER *ResourceHeader)
|
|
{
|
|
PSYSTEM_RESOURCE_HEADER Resource;
|
|
PLIST_ENTRY ListEntry;
|
|
|
|
/* Disable interrupts and acquire a spinlock */
|
|
ArClearInterruptFlag();
|
|
KeAcquireSpinLock(&KepSystemResourcesLock);
|
|
|
|
/* Iterate through system resources list */
|
|
ListEntry = KepSystemResourcesListHead.Flink;
|
|
while(ListEntry != &KepSystemResourcesListHead)
|
|
{
|
|
/* Get resource header */
|
|
Resource = CONTAIN_RECORD(ListEntry, SYSTEM_RESOURCE_HEADER, ListEntry);
|
|
|
|
/* Check if resource type matches and it's not already acquired */
|
|
if(Resource->ResourceType == ResourceType && Resource->Acquired == FALSE)
|
|
{
|
|
/* Check if resource should be acquired */
|
|
if(Acquire)
|
|
{
|
|
/* Mark resource as acquired */
|
|
Resource->Acquired = TRUE;
|
|
}
|
|
|
|
/* Stop browsing a list */
|
|
break;
|
|
}
|
|
|
|
/* Go to the next list entry */
|
|
ListEntry = ListEntry->Flink;
|
|
}
|
|
|
|
/* Check if resource was found */
|
|
if(ListEntry == &KepSystemResourcesListHead)
|
|
{
|
|
/* Resource not found, return NULL */
|
|
Resource = NULL;
|
|
}
|
|
|
|
/* Release spinlock and enable interrupts */
|
|
KeReleaseSpinLock(&KepSystemResourcesLock);
|
|
ArSetInterruptFlag();
|
|
|
|
/* Return resource header */
|
|
*ResourceHeader = Resource;
|
|
}
|