234 lines
6.9 KiB
C
234 lines
6.9 KiB
C
/**
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* PROJECT: ExectOS
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* COPYRIGHT: See COPYING.md in the top level directory
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* FILE: xtoskrnl/ke/sysres.c
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* DESCRIPTION: System resources management; This code is based on the MinocaOS implementation
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* Copyright(C) 2012 Minoca Corp. (https://github.com/minoca/os/blob/master/kernel/ke/sysres.c)
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* DEVELOPERS: Rafal Kupiec <belliash@codingworkshop.eu.org>
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*/
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#include <xtos.h>
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/**
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* Looks for an unacquired system resource of the specified type and acquires it.
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*
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* @param ResourceType
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* Supplies system resource type.
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*
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* @param ResourceHeader
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* Specifies a memory area where a pointer to the system resource header will be stored.
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*
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* @return This routine returns a status code.
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*
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* @since XT 1.0
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*/
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XTAPI
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XTSTATUS
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KeAcquireSystemResource(IN SYSTEM_RESOURCE_TYPE ResourceType,
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OUT PSYSTEM_RESOURCE_HEADER *ResourceHeader)
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{
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/* Get system resource and acquire an ownership */
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return KepGetSystemResource(ResourceType, TRUE, ResourceHeader);
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}
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/**
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* Looks for an unacquired system resource of the specified type and returns it without acquiring an ownership.
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*
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* @param ResourceType
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* Supplies system resource type.
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*
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* @param ResourceHeader
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* Specifies a memory area where a pointer to the system resource header will be stored.
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*
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* @return This routine returns a status code.
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*
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* @since XT 1.0
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*/
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XTAPI
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XTSTATUS
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KeGetSystemResource(IN SYSTEM_RESOURCE_TYPE ResourceType,
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OUT PSYSTEM_RESOURCE_HEADER *ResourceHeader)
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{
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/* Get system resource without acquiring an ownership */
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return KepGetSystemResource(ResourceType, FALSE, ResourceHeader);
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}
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/**
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* Releases system resource.
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*
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* @param ResourceHeader
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* Specifies a pointer to the system resource header.
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*
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* @return This routine does not return any value.
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*
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* @since XT 1.0
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*/
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XTAPI
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VOID
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KeReleaseSystemResource(IN PSYSTEM_RESOURCE_HEADER ResourceHeader)
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{
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/* Disable interrupts and acquire a spinlock */
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ArClearInterruptFlag();
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KeAcquireSpinLock(&KepSystemResourcesLock);
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/* Release resource lock */
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ResourceHeader->ResourceLocked = FALSE;
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/* Release spinlock and enable interrupts */
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KeReleaseSpinLock(&KepSystemResourcesLock);
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ArSetInterruptFlag();
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}
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/**
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* Looks for an unacquired system resource of the specified type.
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*
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* @param ResourceType
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* Supplies system resource type.
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*
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* @param Acquire
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* Specifies whether system resource should be acquired or not.
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*
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* @param ResourceHeader
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* Specifies a memory area where a pointer to the system resource header will be stored.
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*
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* @return This routine does not return any value.
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*
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* @since XT 1.0
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*/
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XTAPI
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XTSTATUS
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KepGetSystemResource(IN SYSTEM_RESOURCE_TYPE ResourceType,
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IN BOOLEAN ResourceLock,
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OUT PSYSTEM_RESOURCE_HEADER *ResourceHeader)
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{
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PSYSTEM_RESOURCE_HEADER Resource;
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PLIST_ENTRY ListEntry;
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BOOLEAN Interrupts;
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XTSTATUS Status;
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/* Assume resource found successfully */
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Status = STATUS_SUCCESS;
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/* Check if interrupts are enabled */
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Interrupts = ArInterruptsEnabled();
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/* Disable interrupts and acquire a spinlock */
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ArClearInterruptFlag();
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KeAcquireSpinLock(&KepSystemResourcesLock);
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/* Iterate through system resources list */
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ListEntry = KepSystemResourcesListHead.Flink;
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while(ListEntry != &KepSystemResourcesListHead)
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{
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/* Get resource header */
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Resource = CONTAIN_RECORD(ListEntry, SYSTEM_RESOURCE_HEADER, ListEntry);
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/* Check if resource type matches */
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if(Resource->ResourceType == ResourceType)
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{
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/* Check if resource is locked */
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if(Resource->ResourceLocked)
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{
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/* Resource locked, set status code and stop browsing a list */
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Status = STATUS_RESOURCE_LOCKED;
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break;
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}
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/* Check if resource lock should be acquired */
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if(ResourceLock)
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{
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/* Acquire resource lock */
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Resource->ResourceLocked = TRUE;
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}
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/* Stop browsing a list */
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break;
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}
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/* Go to the next list entry */
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ListEntry = ListEntry->Flink;
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}
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/* Check if resource was found */
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if(ListEntry == &KepSystemResourcesListHead)
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{
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/* Resource not found, return NULL */
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Resource = NULL;
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Status = STATUS_NOT_FOUND;
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}
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/* Release spinlock and re-enable interrupts if necessary */
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KeReleaseSpinLock(&KepSystemResourcesLock);
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if(Interrupts)
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{
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/* Re-enable interrupts */
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ArSetInterruptFlag();
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}
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/* Return resource header and status code */
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*ResourceHeader = Resource;
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return Status;
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}
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/**
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* Initializes system resource management.
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*
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* @return This routine returns a status code.
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*
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* @since XT 1.0
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*/
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XTAPI
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VOID
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KepInitializeSystemResources(VOID)
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{
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PSYSTEM_RESOURCE_HEADER ResourceHeader;
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PLIST_ENTRY ListEntry, NextListEntry;
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ULONG ResourceSize;
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/* Initialize system resources spin lock and resource list */
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KeInitializeSpinLock(&KepSystemResourcesLock);
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RtlInitializeListHead(&KepSystemResourcesListHead);
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/* Make sure there are some system resources available */
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if(!RtlListEmpty(&KeInitializationBlock->SystemResourcesListHead))
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{
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/* Iterate through system resources list */
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ListEntry = KeInitializationBlock->SystemResourcesListHead.Flink;
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while(ListEntry != &KeInitializationBlock->SystemResourcesListHead)
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{
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/* Get resource header and next list entry */
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ResourceHeader = CONTAIN_RECORD(ListEntry, SYSTEM_RESOURCE_HEADER, ListEntry);
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NextListEntry = ListEntry->Flink;
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/* Basic resource type validation */
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switch(ResourceHeader->ResourceType)
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{
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case SystemResourceAcpi:
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/* ACPI system resource */
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ResourceSize = sizeof(SYSTEM_RESOURCE_ACPI);
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break;
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case SystemResourceFrameBuffer:
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/* FrameBuffer system resource */
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ResourceSize = sizeof(SYSTEM_RESOURCE_FRAMEBUFFER);
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break;
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default:
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/* Unknown system resource type, skip it */
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ResourceSize = 0;
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break;
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}
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/* Validate resource size */
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if(ResourceSize != 0 && ResourceSize == ResourceHeader->ResourceSize)
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{
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/* Move valid resource to the internal kernel list of system resources */
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RtlRemoveEntryList(&ResourceHeader->ListEntry);
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RtlInsertTailList(&KepSystemResourcesListHead, &ResourceHeader->ListEntry);
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}
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/* Go to the next list entry */
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ListEntry = NextListEntry;
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}
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}
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}
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